This week’s assignment for Crafting with Data was to “Get to know the normal distribution intimately by building your own quincunx or Galton box. You may use either physical materials or create an imaginative software simulation.” Continue reading Crafting a Quincunx
Category Archives: animation
I had wanted to make an AfterEffects animation for my CommLab final project, but then I didn’t get around to playing with the program until the eleventh hour. The result is definitely not what I had in mind. (What I wanted to do was more like de Vicq de Cumptich’s Bembo’s Zoo animations.)
So, . . .
I didn’t have a partner because apparently everybody else was already working with someone. This meant I could work on the video at home. BUT I don’t have a tripod or copy stand at home, I couldn’t find the data cable for either of my cameras, and I didn’t feel like blowing $50 on an iStopMotion license. So I shot each frame by hand, aligned them in Photoshop, tweened more frames in between some of them, and strung them together in both the demo of iStopMotion (which leaves a watermark—hence the slight letterboxing) and iMovie HD. The last chunk of frames are not aligned—it’s amazingly laborious to do so—which is why they wobble all over the place.
In a word, it sucks.
But, hey! I learned so much.